BP03 Springfest Dirt Rune
Deck Description
BP03 Dirt Rune deck that emphasizes the full use of Wizardess of Oz during the mid-late game stages.
I've tried many variations of BP03 Earth Rune, and I've noticed that it would typically lose to aggro decks quite often. The game plan of this Earth Rune deck is to establish a lead and maintain it through the sheer number of wards, spot removal, and burn damage. A previous iteration of the deck ran 2 Merlin and 1 Demonic Strike for the 6 burn damage combo; however, I felt that this combo required me to dedicate a huge number of resources that could've been better spent on other cards/effects.
In BP03, I strongly believe that Earth Rune has a core that every version should be running, which is:
9 stack amulets
3x Teachings of Creation (for the draw power)
3x Witch's Cauldron (for searching earth rite cards, especially the low count ones you may run)
3x Alchemist's Workshop (to stop early aggression and add early aggression)
The 15 Earth Rites
3x Crafty Warlock (generates stacks, good early unit)
3x Ancient Alchemist (the MVP, protect this national treasure at all costs)
3x Falise, Leonardian Mage (4/5 storm is pretty sweet)
3x Runic Guardian (3/4 ward that can easily become a 4/6 ward, many decks struggle against this)
3x Remi & Rami, Witchy Duo (at 4 PP you can have a 4/4 and a 5/2 on the board, pretty nasty)
The Secret Lab
2x Juno's Secret Laboratory (I've gone back and forth on the numbers, and believe that 2 is good to see it when you need it)
The remainder of the deck is composed of flex slots. You can put whatever you want in this rest of these slots depending on what style you'd like to go for. Probably the most meta option would be to run (Complete Management) Riko Kashimoto . I personally enjoy the route of focusing on the spells and leaning more into the strengths of Millie/Wizardess, especially due to the fact that the effect of Wizardess of Oz is a quick. This means you can Execution an opponent's card for free during their turn, which is absolutely bonkers. Great for removing cards like Leonidas's Resolve .
Weaknesses
Spot removal absolutely wrecks this deck. You want Ancient Alchemist to survive for as long as possible, so Alice decks are going to be a rough time if they know to use Magical Fairy, Lilac or Maisy, Red Riding Hood to target her or your other key followers.
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